![]() Then swap out the "database sheet" with your "deployment sheet" when you're playtesting or sharing. Use the "database sheet" in your system folder when you're assigning icons in your database, so you can make sure you're selecting the correct icons. Because the Database will show you icon slot "X" according to a 32 x 32 grid that is 16 icons on the horizontal, while the plugin will call up icon slot "X" according to a 48 x 48 grid that is 16 icons on the horizontal.Ī good work around if you decide to use different than standard size icons, is to have "database sheet" (32 x 32 16 icons per row) & your "deployment sheet" (desired # x # 16 icons per row). ![]() Or you can make a custom set by keep the horizontal dimensions, & just extending the vertical dimensions. As for resizing, Yanfly's Core Engine will let you use a larger than default iconset, if you think the 32 x 32 set is too small. These icons are intended to replace the system graphics in the RPG Maker. Pretty much every other nooblet falls for it the first time they google 'RPG Maker Icon sets'. ![]() So the image you assign in the database isn't what will actually be pulled up. Alternatively you can also split it in many different pictures and use show. However, the database itself will still read the image file in 32 x 32 squares. So for example if you make 768 x 960, image file in concert with Yanfly's core engine Icon resize to 48 x 48, it will work fine in play test & deployment. Keep in mind though that the database won't allow you to assign anything outside of the first sixteen slots on a 32 x 32 row. For example my own custom set is 512 x 3200. Pretty much every other nooblet falls for it the first time they google "RPG Maker Icon sets".Īs for resizing, Yanfly's Core Engine will let you use a larger than default iconset, if you think the 32 x 32 set is too small. You can find out more about RPG Maker MV here. While using Rexals Weapons Sprites Enhanced plugin, i realized that it would be great to have a similar plugins, but with IconSets, because im always. The download comes with a sample project with premade items, weapons and armor that you are free to copy and paste into your own project. ![]() These icons are intended to replace the system graphics in the RPG Maker MV/MZ Runtime Package. Originally posted by BabyPinkSnail:Actually this is no longer neccisary as I was gonna use an iconset back then that im pretty sure used stolen art so I no longer use it anyway, however thanks for the input!ĭon't feel bad that one has been floating around for years, with a small army of people who try to pass it off as their own creation all over the net. Yanfly Engine Plugins is a plugin library made for RPG Maker MV, a wonderful piece of software to help you make that role playing game of your dreams. PIXEL FANTASY RPG ICONS - RPG Maker MV/MZ RTP Replacement by Caz. ![]()
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